SmallChange  1.0.0
A collection of extensions to Coin3D
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SbPlane.h
1#ifndef COIN_SBPLANE_H
2#define COIN_SBPLANE_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <cstdio>
37
38class SbLine;
39class SbMatrix;
40
41template <class Type> class SbVec3;
42
43template <class Type>
44class SbPlane {
45public:
46 SbPlane(void) { }
47 SbPlane(const SbVec3<Type> & N, const Type D) : normal(N), distance(D) {
48 this->normal.normalize();
49 }
50
51 SbPlane(const SbVec3<Type> & p0, const SbVec3<Type> & p1, const SbVec3<Type> & p2) {
52 this->normal = (p1 - p0).cross(p2 - p0);
53 assert(this->normal.sqrLength() != 0.0f); // points on line
54 this->normal.normalize();
55 this->distance = this->normal.dot(p0);
56 }
57
58 Type getDistance(const SbVec3<Type> & point) const {
59 return point.dot(this->normal) - this->distance;
60 }
61
62 const SbVec3<Type> & getNormal(void) const {
63 return this->normal;
64 }
65
66 void offset(const Type d) {
67 this->distance += d;
68 }
69
70 int isInHalfSpace(const SbVec3<Type> & point) const {
71 return this->getDistance(point) >= 0.0f;
72 }
73
74 Type getDistanceFromOrigin(void) const {
75 return this->distance;
76 }
77
78private:
79 SbVec3<Type> normal;
80 Type distance;
81
82};
83
84#endif // !COIN_SBPLANE_H
Definition SbPlane.h:44
Definition SbVec3.h:40