Coin  4.0.3
Coin3D core library
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SoVRMLTransform.h
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32
33#ifndef COIN_SOVRMLTRANSFORM_H
34#define COIN_SOVRMLTRANSFORM_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLGroup.h>
38#include <Inventor/fields/SoSFVec3f.h>
39#include <Inventor/fields/SoSFRotation.h>
40
42{
43 typedef SoVRMLGroup inherited;
44 SO_NODE_HEADER(SoVRMLTransform);
45
46public:
47 static void initClass(void);
48 SoVRMLTransform(void);
49 SoVRMLTransform(int children);
50
56
57 void pointAt(const SbVec3f & from, const SbVec3f & to);
58 void getScaleSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
59 void getRotationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
60 void getTranslationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
61
62 void multLeft(const SbMatrix & matrix);
63 void multRight(const SbMatrix & matrix);
64
65 void combineLeft(SoVRMLTransform * leftnode);
66 void combineRight(SoVRMLTransform * rightnode);
67
68 void setMatrix(const SbMatrix & matrix);
69
70 void recenter(const SbVec3f & newcenter);
71
72 virtual void doAction(SoAction * action);
73 virtual void callback(SoCallbackAction * action);
74 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
75 virtual void getMatrix(SoGetMatrixAction * action);
76 virtual void rayPick(SoRayPickAction * action);
77 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
78 virtual void audioRender(SoAudioRenderAction * action);
79
80 virtual void GLRenderBelowPath(SoGLRenderAction * action);
81 virtual void GLRenderInPath(SoGLRenderAction * action);
82
83 virtual void notify(SoNotList * list);
84
85protected:
86 virtual ~SoVRMLTransform();
87
88private:
89 void commonConstructor(void);
90 void applyMatrix(SoState * state);
91}; // class SoVRMLTransform
92
93#endif // ! COIN_SOVRMLTRANSFORM_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:42
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFRotation class is a container for an SbRotation.
Definition SoSFRotation.h:40
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:40
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
The SoVRMLGroup class is used for grouping VRML nodes.
Definition SoVRMLGroup.h:45
The SoVRMLTransform class is a grouping node that defines a transformation for its children.
Definition SoVRMLTransform.h:42
SoSFVec3f center
Definition SoVRMLTransform.h:55
SoSFVec3f translation
Definition SoVRMLTransform.h:51
SoSFRotation scaleOrientation
Definition SoVRMLTransform.h:54
SoSFVec3f scale
Definition SoVRMLTransform.h:53
SoSFRotation rotation
Definition SoVRMLTransform.h:52