Coin  4.0.3
Coin3D core library
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SoCallback.h
1#ifndef COIN_SOCALLBACK_H
2#define COIN_SOCALLBACK_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37
38typedef void SoCallbackCB(void * userdata, SoAction * action);
39
41 typedef SoNode inherited;
42
43 SO_NODE_HEADER(SoCallback);
44
45public:
46 static void initClass(void);
47 SoCallback(void);
48
49 void setCallback(SoCallbackCB * function, void * userdata = NULL);
50
51 virtual void doAction(SoAction * action);
52 virtual void callback(SoCallbackAction * action);
53 virtual void GLRender(SoGLRenderAction * action);
54 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
55 virtual void getMatrix(SoGetMatrixAction * action);
56 virtual void handleEvent(SoHandleEventAction * action);
57 virtual void pick(SoPickAction * action);
58 virtual void search(SoSearchAction * action);
59 virtual void write(SoWriteAction * action);
60 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
61
62protected:
63 virtual ~SoCallback();
64
65 virtual void copyContents(const SoFieldContainer * from,
66 SbBool copyconnections);
67
68private:
69 SoCallbackCB * cbfunc;
70 void * cbdata;
71};
72
73#endif // !COIN_SOCALLBACK_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoCallback class is a node type which provides a means of setting callback hooks in the scene gra...
Definition SoCallback.h:40
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42