36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/elements/SoMultiTextureCoordinateElement.h>
38#include <Inventor/SbMatrix.h>
39#include <Inventor/SbVec2s.h>
40#include <Inventor/SbBox3f.h>
55 SO_NODE_ABSTRACT_HEADER(
SoShape);
58 static void initClass(
void);
61 TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON,
63 QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP
66 virtual SbBool affectsState(
void)
const;
77 static void getScreenSize(
SoState *
const state,
const SbBox3f & boundingbox,
79 static float getDecimatedComplexity(
SoState * state,
float complexity);
86 float getComplexityValue(
SoAction * action);
111 void invokeTriangleCallbacks(
SoAction *
const action,
115 void invokeLineSegmentCallbacks(
SoAction *
const action,
118 void invokePointCallbacks(
SoAction *
const action,
145 const SbBool colorpervertex);
151 const SbBool colorpervertex);
153 class SoShapeP * pimpl;
157 friend class soshape_primdata;
158 friend class so_generate_prim_private;
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:51
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoBoundingBoxCache class is used to cache bounding boxes.
Definition SoBoundingBoxCache.h:41
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoCoordinateElement class is yet to be documented.
Definition SoCoordinateElement.h:40
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:39
The SoFaceDetail class is for storing detailed polygon information.
Definition SoFaceDetail.h:38
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMaterialBundle class simplifies material handling.
Definition SoMaterialBundle.h:42
The SoMultiTextureCoordinateElement class is yet to be documented.
Definition SoMultiTextureCoordinateElement.h:48
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:48
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition SoPrimitiveVertex.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoShape class is the superclass for geometry shapes.
Definition SoShape.h:52
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
TriangleShape
Definition SoShape.h:60
virtual void generatePrimitives(SoAction *action)=0
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44