36#include <Inventor/fields/SoFieldContainer.h>
61#ifndef DOXYGEN_SKIP_THIS
65 void setOverride(
const SbBool state);
66 SbBool isOverride(
void)
const;
73 INVENTOR_2_0 = 0x0008,
74 INVENTOR_2_1 = 0x0010,
75 INVENTOR_2_5 = 0x0020,
76 INVENTOR_2_6 = 0x0040,
83 INVENTOR_5_0 = 0x2000,
86 INVENTOR_6_0 = 0x10000,
90 static uint32_t getCompatibilityTypes(
const SoType & nodetype);
91 void setNodeType(
const NodeType type);
92 NodeType getNodeType(
void)
const;
95 virtual SbBool affectsState(
void)
const;
97 virtual void doAction(
SoAction * action);
113 virtual void grabEventsSetup(
void);
114 virtual void grabEventsCleanup(
void);
116 virtual void startNotify(
void);
119 SbUniqueId getNodeId(
void)
const;
123 virtual SoNode * addToCopyDict(
void)
const;
129 static SoType getClassTypeId(
void);
133 static void initClass(
void);
134 static void initClasses(
void);
136 static SbUniqueId getNextNodeId(
void);
137 static int getActionMethodIndex(
const SoType type);
155 virtual SbBool readInstance(
SoInput *
in,
unsigned short flags);
163 static void setNextActionMethodIndex(
int index);
164 static int getNextActionMethodIndex(
void);
165 static void incNextActionMethodIndex(
void);
167 static void setCompatibilityTypes(
const SoType & nodetype,
const uint32_t
bitmask);
174 static SoType classTypeId;
176 void clearStateFlags(
const unsigned int bits);
177 void setStateFlags(
const unsigned int bits);
178 SbBool getState(
const unsigned int bits)
const;
179 static void cleanupClass(
void);
184#include <Inventor/SoLists.h>
The SbDict class organizes a dictionary of keys and values.
Definition SbDict.h:63
The SbList class is a template container class for lists.
Definition SbList.h:70
SbList(const int sizehint=DEFAULTSIZE)
Definition SbList.h:78
void copy(const SbList< Type > &l)
Definition SbList.h:92
The SbName class stores strings by reference.
Definition SbName.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:42
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoChildList class is a container for node children.
Definition SoChildList.h:42
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:43
The SoFieldData class is a container for a prototype set of fields.
Definition SoFieldData.h:48
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
The SoNodeList class is a container for pointers to SoNode objects.
Definition SoNodeList.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
static SbUniqueId nextUniqueId
Definition SoNode.h:170
static int nextActionMethodIndex
Definition SoNode.h:171
SbUniqueId uniqueId
Definition SoNode.h:169
NodeType
Definition SoNode.h:68
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoOutput class is an abstraction of an output stream.
Definition SoOutput.h:51
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
The SoType class is the basis for the runtime type system in Coin.
Definition SoType.h:59
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42