1#ifndef COIN_SODRAGGER_H
2#define COIN_SODRAGGER_H
36#include <Inventor/nodekits/SoInteractionKit.h>
37#include <Inventor/tools/SbPimplPtr.h>
38#include <Inventor/fields/SoSFBool.h>
39#include <Inventor/lists/SoCallbackList.h>
40#include <Inventor/SbMatrix.h>
41#include <Inventor/SbVec3f.h>
42#include <Inventor/SbVec2s.h>
43#include <Inventor/SbViewVolume.h>
44#include <Inventor/SbViewportRegion.h>
47#include <Inventor/nodes/SoScale.h>
60typedef void SoDraggerCB(
void * data,
SoDragger * dragger);
66 SO_KIT_CATALOG_ENTRY_HEADER(motionMatrix);
82 void setProjectorEpsilon(
const float epsilon);
83 float getProjectorEpsilon(
void)
const;
85 void addStartCallback(SoDraggerCB * func,
void * data = NULL);
86 void removeStartCallback(SoDraggerCB * func,
void * data = NULL);
87 void addMotionCallback(SoDraggerCB * func,
void * data = NULL);
88 void removeMotionCallback(SoDraggerCB * func,
void * data = NULL);
89 void addFinishCallback(SoDraggerCB * func,
void * data = NULL);
90 void removeFinishCallback(SoDraggerCB * func,
void * data = NULL);
91 void addValueChangedCallback(SoDraggerCB * func,
void * data = NULL);
92 void removeValueChangedCallback(SoDraggerCB * func,
void * data = NULL);
93 void setMinGesture(
int pixels);
94 int getMinGesture(
void)
const;
95 SbBool enableValueChangedCallbacks(SbBool newval);
96 const SbMatrix & getMotionMatrix(
void);
97 void addOtherEventCallback(SoDraggerCB * func,
void * data = NULL);
98 void removeOtherEventCallback(SoDraggerCB * func,
void * data = NULL);
99 void registerChildDragger(
SoDragger * child);
100 void unregisterChildDragger(
SoDragger * child);
101 void registerChildDraggerMovingIndependently(
SoDragger * child);
102 void unregisterChildDraggerMovingIndependently(
SoDragger * child);
103 SbMatrix getLocalToWorldMatrix(
void);
104 SbMatrix getWorldToLocalMatrix(
void);
105 SbVec3f getLocalStartingPoint(
void);
106 SbVec3f getWorldStartingPoint(
void);
107 void getPartToLocalMatrix(
const SbName & partname,
SbMatrix & parttolocalmatrix,
SbMatrix & localtopartmatrix);
108 void transformMatrixLocalToWorld(
const SbMatrix & frommatrix,
SbMatrix & tomatrix);
109 void transformMatrixWorldToLocal(
const SbMatrix & frommatrix,
SbMatrix & tomatrix);
110 void transformMatrixToLocalSpace(
const SbMatrix & frommatrix,
SbMatrix & tomatrix,
const SbName & fromspacepartname);
111 virtual void setMotionMatrix(
const SbMatrix & newmatrix);
112 void valueChanged(
void);
113 const SbMatrix & getStartMotionMatrix(
void);
114 virtual void saveStartParameters(
void);
115 const SoPath * getPickPath(
void)
const;
116 const SoEvent * getEvent(
void)
const;
117 SoPath * createPathToThis(
void);
118 const SoPath * getSurrogatePartPickedOwner(
void)
const;
119 const SbName & getSurrogatePartPickedName(
void)
const;
120 const SoPath * getSurrogatePartPickedPath(
void)
const;
122 void setStartingPoint(
const SbVec3f & newpoint);
129 void setTempPathToThis(
const SoPath * somethingclose);
132 void workFieldsIntoTransform(
SbMatrix & mtx);
133 void setFrontOnProjector(ProjectorFrontSetting newval);
134 ProjectorFrontSetting getFrontOnProjector(
void)
const;
136 static void setMinScale(
float newminscale);
137 static float getMinScale(
void);
151 SbVec2f getNormalizedLocaterPosition(
void);
152 SbVec2s getLocaterPosition(
void);
153 SbVec2s getStartLocaterPosition(
void)
const;
154 void setStartLocaterPosition(
SbVec2s p);
155 SbBool isAdequateConstraintMotion(
void);
156 virtual SbBool shouldGrabBasedOnSurrogate(
const SoPath * pickpath,
const SoPath * surrogatepath);
157 void setCameraInfo(
SoAction * action);
160 void setIgnoreInBbox(SbBool newval);
161 SbBool isIgnoreInBbox(
void);
163 void setActiveChildDragger(
SoDragger * newchilddragger);
164 SoDragger * getActiveChildDragger(
void)
const;
167 static void childTransferMotionAndValueChangedCB(
void *,
SoDragger *);
168 static void childValueChangedCB(
void *,
SoDragger *);
169 static void childStartCB(
void *,
SoDragger *);
170 static void childMotionCB(
void *,
SoDragger *);
171 static void childFinishCB(
void *,
SoDragger *);
172 static void childOtherEventCB(
void *,
SoDragger *);
177 void updateDraggerCache(
const SoPath * path);
182 void updateElements(
class SoState * state);
183 SbBool isPicked(
SoPath * path);
185 static float minscale;
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbName class stores strings by reference.
Definition SbName.h:40
Definition SbPimplPtr.h:55
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:44
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:51
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SbViewVolume class is a viewing volume in 3D space.
Definition SbViewVolume.h:50
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
virtual void write(SoWriteAction *action)
Definition SoBaseKit.cpp:1116
virtual void callback(SoCallbackAction *action)
Definition SoBaseKit.cpp:1001
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoBaseKit.cpp:1015
virtual void GLRender(SoGLRenderAction *action)
Definition SoBaseKit.cpp:1008
virtual void rayPick(SoRayPickAction *action)
Definition SoBaseKit.cpp:1067
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoBaseKit.cpp:1376
virtual void handleEvent(SoHandleEventAction *action)
Definition SoBaseKit.cpp:1060
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoBaseKit.cpp:1038
virtual void search(SoSearchAction *action)
Definition SoBaseKit.cpp:1084
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoDragger class is the base class for all draggers.
Definition SoDragger.h:62
SoSFBool isActive
Definition SoDragger.h:69
ProjectorFrontSetting
Definition SoDragger.h:71
@ BACK
Definition SoDragger.h:71
The SoEvent class is the base class for all Coin events.
Definition SoEvent.h:45
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
The SoInteractionKit class is a base class for draggers.
Definition SoInteractionKit.h:50
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoInteractionKit.cpp:266
virtual void setDefaultOnNonWritingFields()
Definition SoInteractionKit.cpp:716
static void initClasses(void)
Definition SoNode.cpp:604
virtual void grabEventsCleanup(void)
Definition SoNode.cpp:1385
virtual void grabEventsSetup(void)
Definition SoNode.cpp:1376
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:48
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42